![]() ![]() After Sammy Corporation purchased Sega in 2004, Sonic Team was reincorporated to become Sega's GE1 research and development department, later renamed CS2. Sega's financial troubles led to several major structural changes in the early 2000s the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004. in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. With Sega's divestiture of its studios into separate companies, R&D No. During this time, the division took on the Sonic Team brand but developed games that do not feature Sonic, such as Nights into Dreams (1996) and Burning Rangers (1998).įollowing the release of Sonic Adventure in 1998, some Sonic Team staff moved to the United States to form Sonic Team USA and develop Sonic Adventure 2 (2001). ![]() Naka returned to Japan in late 1994 to become the head of CS3, later renamed R&D No. The next Sonic games were developed by Naka and Yasuhara in America at Sega Technical Institute, while Ohshima worked on Sonic CD in Japan. The game was a major success and contributed to millions of Genesis sales. The team took the name Sonic Team in 1991 with the release of their first game, Sonic the Hedgehog, for the Sega Genesis. The initial team, formed in 1990, was composed of staff from Sega's Consumer Development division, including programmer Yuji Naka, artist Naoto Ohshima, and level designer Hirokazu Yasuhara. Sonic Team is best known for the long-running Sonic the Hedgehog series and games such as Nights into Dreams and Phantasy Star Online. Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. ![]()
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